World of warships main battery modification 2 information
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World Of Warships Main Battery Modification 2. Little thought I had how to make Main battery Mod. After that invest in the torpedo upgrade for extra range. 2 for an extra 10 range on the main battery. By VonVolks July 5 2015 in General Discussion.
Clarification For Main Battery Modification 2 General Game Discussion World Of Warships Official Forum From forum.worldofwarships.com
I dont know whether to blame myself or the game but this upgrade INCREASES reload time. Specs of upgrade. 2 on gnevny increases the half-turn speed by only 22 seconds and decreases your rpm by 11 shot per minute. Ok so the turrets will traverse 15 fasternice the Furutaka will love it. After that invest in the torpedo upgrade for extra range. The latter one is imo totaly rediculous as it makes the game more frustrating to play.
10 to battery loading time and 15 to main battery traverse speed.
10 to main battery reload time 10 second reload now 11 second reload so nerf 15 to main battery traverse speed 10 degrees a second now 115 degrees a second so buff In other words players are paying to for an upgrade that reduces performance. 2 on gnevny increases the half-turn speed by only 22 seconds and decreases your rpm by 11 shot per minute. 10 to main battery reload time 10 second reload now 11 second reload so nerf 15 to main battery traverse speed 10 degrees a second now 115 degrees a second so buff In other words players are paying to for an upgrade that reduces performance. Hull B is the best option to sink early experience gains into. While AimSysMod1 has literally no downsides to it and therefore being generally more useful than MBM2 which is only viable on ships with atrociously bad turret traverse 35s for 180 turn I thought about a bit of a buff for MBM2. Guess WG cant screw with hard buffs faster turret traverse compared to RNG mechanics better dispersion Or Main battery mod 3 and torptubes mod 3.
Source: worldofwarships.asia
If you have the expert marksman skill the main battery mod. Description includes-12 to main battery loading time-17 to main battery traverse speed. Main Battery Modification 2 actually increases reload not decreases it. Ok so the turrets will traverse 15 fasternice the Furutaka will love it. Upgrade to GFCS VI mod.
Source: wiki.wargaming.net
Secondary Battery Modification 1 Torpedo Bombers Modification 1. Gun Fire Control System. You need to play a total of 50 battles to post in this section. Ok so the turrets will traverse 15 fasternice the Furutaka will love it. Main Battery Modification 2 actually increases reload not decreases it.
Source: wiki.wargaming.net
Except that apparently it reduces my artillery rating by 1. 15 to main battery traverse speed 10 to main battery loading time. Damage Control System Modification 2 to further improve her overall survival. Damage Control System Modification 1 to improve her overall survival in battle. 2 on gnevny increases the half-turn speed by only 22 seconds and decreases your rpm by 11 shot per minute.
Source: worldofwarships.asia
10 to main battery reload time 10 second reload now 11 second reload so nerf 15 to main battery traverse speed 10 degrees a second now 115 degrees a second so buff In other words players are paying to for an upgrade that reduces performance. Damage Control System Modification 1 to improve her overall survival in battle. -12 to main battery loading time-13 to main battery traverse speed -13 to traverse SPEED translates to 15 traverse TIME - so if you ever want to calculate what the module does and not spend 15mio credits 50 resell value you can use this. You need to play a total of 50 battles to post in this section. Gun Fire Control System.
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Description includes-12 to main battery loading time-17 to main battery traverse speed. Steering Gears Modification 1 is also an option to improve her maneuverability. Main Battery Modification 2. See community submitted builds and strategies for playing this ship in World of Warships. Damage Control System Modification 2 to further improve her overall survival.
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2 for an extra 10 range on the main battery. Steering Gears Modification 1 is also an option to improve her maneuverability. Upgrade to GFCS VI mod. Attack Aircraft Modification 1. 10 Main battery loading time.
Source: forum.worldofwarships.com
One important thing to remember - there is a down side to Main Battery Mod 2 - the turret traverse increase is at the penalty of reload time 10. Main Battery Modification 2. Description includes-12 to main battery loading time-17 to main battery traverse speed. Posted August 19 2015. I read this to say it increases loading time by 10 - 6 seconds to 66 seconds.
Source: thedailybounce.net
Aerial Torpedoes Modification 1. Aiming Systems Modification 1 to improve her main battery accuracy. 15 comments in this topic. Description includes-12 to main battery loading time-17 to main battery traverse speed. Upgrade to GFCS VI mod.
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What does the Main Battery Modification 2 actually do. Hi currently thinking about upgrades and I was thinking about the Main Battery Modification 3. Main Battery Modification 2. -12 to main battery loading time-13 to main battery traverse speed -13 to traverse SPEED translates to 15 traverse TIME - so if you ever want to calculate what the module does and not spend 15mio credits 50 resell value you can use this. What does the Main Battery Modification 2 actually do.
Source: forum.worldofwarships.eu
Attack Aircraft Modification 1. 10 to battery loading time and 15 to main battery traverse speed. Damage Control System Modification 2 to further improve her overall survival. Increases the traverse speed of the main turrets. Gun Fire Control System.
Source: forum.worldofwarships.com
10 to battery loading time and 15 to main battery traverse speed. 10 Main battery loading time. What does the Main Battery Modification 2 actually do. 2 for an extra 10 range on the main battery. Hull B is the best option to sink early experience gains into.
Source: forum.worldofwarships.com
Main Battery Modification 2. The main battery mod 2. One important thing to remember - there is a down side to Main Battery Mod 2 - the turret traverse increase is at the penalty of reload time 10. By VonVolks July 5 2015 in General Discussion. On the description it says.
Source: worldofwarships.com
Little thought I had how to make Main battery Mod. The Warspite goes from 72s Traverse 25 Degs to 3575 editnote. You need to play a total of 50 battles to post in this section. 10 Main battery loading time. Main Battery Modification 2.
Source: forum.worldofwarships.eu
By VonVolks July 5 2015 in General Discussion. The Warspite goes from 72s Traverse 25 Degs to 3575 editnote. Aiming Systems Modification 1 to improve her main battery accuracy. Survivability changes from -14 to -25. Attack Aircraft Modification 1.
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Aerial Torpedoes Modification 1. If you have the expert marksman skill the main battery mod. Ok so the turrets will traverse 15 fasternice the Furutaka will love it. Description includes-12 to main battery loading time-17 to main battery traverse speed. I understand all other upgrades but this one is somehow tricky.
Source: thedailybounce.net
With no other way to demount it without doubloons. -12 to main battery loading time-13 to main battery traverse speed -13 to traverse SPEED translates to 15 traverse TIME - so if you ever want to calculate what the module does and not spend 15mio credits 50 resell value you can use this. I dont know whether to blame myself or the game but this upgrade INCREASES reload time. 2 a little more competetive compared to Aiming Systems Mod. I understand all other upgrades but this one is somehow tricky.
Source: pinterest.com
Secondary Battery Modification 1 Torpedo Bombers Modification 1. Clearly turret traverse is OP but having a bit better dispersion is not. I found this out doing some calculations whether expert marksman was worth it on the Moskva. -12 to main battery loading time-13 to main battery traverse speed -13 to traverse SPEED translates to 15 traverse TIME - so if you ever want to calculate what the module does and not spend 15mio credits 50 resell value you can use this. Ok so the turrets will traverse 15 fasternice the Furutaka will love it.
Source: thedailybounce.net
Aerial Torpedoes Modification 1. That penalty is just not worth it esp when you are wanting to get the shots out quick. Little thought I had how to make Main battery Mod. Reload time changes from -7 to -5. Sign in to follow this.
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